Project
Alpha Schedule
Month/
Date
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Monday
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Tuesday
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Wednesday
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Thursday
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Friday
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Saturday
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Sunday
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Oct 10th –
16th
|
Finish Presentation and Design
Document, including the games premise, tone and a rough synopsis. Start Blog.
|
Compile information about the
characters of the game and gather reference/research. Start compiling
sketches.
|
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Oct 17th –
23rd
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Gather reference for weapons and
objects. Start compiling sketches.
|
Gather reference for characters and
the environment and compile a colour
palette.
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Start sketching environments and
mapping them in 3D.
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Oct 24th –
30th
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Character and enemy sketches.
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Colour sketch: Character or
Environment.
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Oct 31st –
Nov 6th
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Refine Character design
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Refine Environment design
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Write up info about the game
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Colour Sketch: Weapon
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Research the design of other
character action games and use to highlight the features of this games
characters and creatures
|
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Nov 7th –
13th
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Create a group of sketches for
characters which include notes on how they should move, what their
personalities are and any minor details about them.
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Nov 14th –
20th
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Creature/Enemy sketches
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Environment sketches
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Notes of the games environments
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Nov 21st –
27th
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Complete all sketches of the main
characters: There should be at least 3 for each IMPORTANT character and
several of the various enemies they
|
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Nov 28th – Dec 4th
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!!DEADLINE!!
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Start planning the next load of work
|
Additionally, I plan to use the University's life drawing sessions as reference for posing the high quality character designs, likely during Project Beta.
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